![]() or maybe it was that I used some different diagnostic, which someone online advised saying that "if that program detects that the OpenGL isn't working properly, it'll fix it". like disabling one graphic card to be able to update the other. least OpenGL 3.3 Core), but they are not officially supported, and support for them. I recall that last time, it was a whole series of things that I tried. Older graphics cards may also work (so long as they have up-to-date. I'm even using some old project files from that time and they sadly won't launch anymore because of the same mistake. A YEAR AGO, I GOT IT TO RUN! Seriously, I got it to work after 2 months of trying. NOW, I guess is that some would now say that perhaps my card can't run 3.3, but:ΔΆ) There are people who say that "Any hardware that supports OpenGL 3.1 is capable of supporting OpenGL 3.3. ![]() I did download the newest drivers for both graphics cards on my laptop (that is both the Intel(R) HD Graphics 3000 and the NVIDIA GeForce GT 540M) and I did launch a software called "OpenGL Extensions Viewer", and it displays that I should be able to run OpenGL version 3.1 They still have drivers that are being updated by nvidia for Windows 10. So, you want to look for an older card, perhaps in the range of a GTX 760 or a GTX 1060. Now, many new cards will claim backward compatibility. Ok so I'm trying to use the tutorials at: but I keep getting an error message that pops for like a second saying "Unable to create OpenGL 3.3 context (flags 1, profile 1)", there's also a bunch of pdb files missing. So, you would look for an nvidia graphics card that is PCIe x16 compatible.
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